Post by Nym on Dec 15, 2015 22:31:32 GMT -6
Race Weakness
Werewolves:
Pure Silver; can be fatal if it travels through the bloodstream. Being cut by silver causes the wound to be infected and will take weeks if not months to heal. Judging by how deep the cut is. Silver chains can immobilize and burn.
Full Moon; all Werewolves change during the full moon. However, born werewolves can recall what they did in wolf form during the full moon. While, turned werewolves can not. Neither born or turned have control when they change under a full moon.
Wolf’s Bane: is fatal in large doses. A small doses will paralyze.
Other; Decapitation is fatal.
It would take a strong Witch to curse or enchant a Werewolf.
Same with a Necromancer to resurrect a Werewolf. Vampire bites are fatal.
Vampires:
Wood; paralyzes when staked in the heart.
One can not move unless it is removed.
Stabbed anywhere else with a wooden stake. Causes, burning pain and cuts off blood flow to that area.
Sun Light; The sun is fatal to turned Vampires. Born Vampires are just annoyed by the brightness.
Vervain; exposure to or ingestion of vervain causes a vampire to become severely feverish and weak to the point that it can even hinder their healing abilities as well. Also, physical contact with vervain will burn a vampire's skin. Vampires cannot compel anyone who has ingested vervain or has it on their person.
Other; animal blood weakens a Vampire strength. Broken neck causes the Vampire to be unconscious for a vary amount of time. Decapitation is fatal. Fire is fatal if the flames aren’t put out in time. Heart extraction is fatal. Vampires must be invited into any private human dwelling. A powerful Witch can curse or enchant a Vampire. Some Necromancers can control Vampires. A Werewolf bite is fatal.
Shifter/Witch/Human
Mortal Injuries; shifters heal faster than a Human.
Witches can heal wounds depending on power. Humans just heal as they do in the real world, slowly.
Vampire Bite; turns Humans, can turn/be fatal to Witches depending on how they come by their magic, with Shifter is can be fatal.
Werewolf Bite; turns Humans, can turn/be fatal to Witches depending on how they come by their magic, since Shifters can change into a animal form, the process will turn them. And, they will lose their ability to shift into whatever animal form they were born with.
Shifters; a pure silver knife or anything sharp is fatal to a Shifter when stabbed in the heart.
Witches; they have many weakness, so it’s difficult to list them all. Other Witches can be threats and fatal. Runes, curses, enchantments can harm or be fatal. More Witches doing a spell, the more powerful the spell. Necromancers are the same as Witches. As well as any magically gifted Human.
Werewolves:
Pure Silver; can be fatal if it travels through the bloodstream. Being cut by silver causes the wound to be infected and will take weeks if not months to heal. Judging by how deep the cut is. Silver chains can immobilize and burn.
Full Moon; all Werewolves change during the full moon. However, born werewolves can recall what they did in wolf form during the full moon. While, turned werewolves can not. Neither born or turned have control when they change under a full moon.
Wolf’s Bane: is fatal in large doses. A small doses will paralyze.
Other; Decapitation is fatal.
It would take a strong Witch to curse or enchant a Werewolf.
Same with a Necromancer to resurrect a Werewolf. Vampire bites are fatal.
Vampires:
Wood; paralyzes when staked in the heart.
One can not move unless it is removed.
Stabbed anywhere else with a wooden stake. Causes, burning pain and cuts off blood flow to that area.
Sun Light; The sun is fatal to turned Vampires. Born Vampires are just annoyed by the brightness.
Vervain; exposure to or ingestion of vervain causes a vampire to become severely feverish and weak to the point that it can even hinder their healing abilities as well. Also, physical contact with vervain will burn a vampire's skin. Vampires cannot compel anyone who has ingested vervain or has it on their person.
Other; animal blood weakens a Vampire strength. Broken neck causes the Vampire to be unconscious for a vary amount of time. Decapitation is fatal. Fire is fatal if the flames aren’t put out in time. Heart extraction is fatal. Vampires must be invited into any private human dwelling. A powerful Witch can curse or enchant a Vampire. Some Necromancers can control Vampires. A Werewolf bite is fatal.
Shifter/Witch/Human
Mortal Injuries; shifters heal faster than a Human.
Witches can heal wounds depending on power. Humans just heal as they do in the real world, slowly.
Vampire Bite; turns Humans, can turn/be fatal to Witches depending on how they come by their magic, with Shifter is can be fatal.
Werewolf Bite; turns Humans, can turn/be fatal to Witches depending on how they come by their magic, since Shifters can change into a animal form, the process will turn them. And, they will lose their ability to shift into whatever animal form they were born with.
Shifters; a pure silver knife or anything sharp is fatal to a Shifter when stabbed in the heart.
Witches; they have many weakness, so it’s difficult to list them all. Other Witches can be threats and fatal. Runes, curses, enchantments can harm or be fatal. More Witches doing a spell, the more powerful the spell. Necromancers are the same as Witches. As well as any magically gifted Human.